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These
Myths are Mistakes
by Frank Scoblete
Most people who are well read in
casino gambling know that quite a few of the common beliefs gamblers have
are mistaken. For example, slot machines do not have predetermined win and
loss cycles. Everything that happens inside a slot machine’s Random Number
Generator is, well, random, or as close to random as humans can make it.
Those streaks you see are what mathematicians call “fluctuations in
probability” or, as we normal people say, good or bad luck. With every spin
of the reels the chance of this or that result happening is exactly the same
as it was on the last spin of the reels.
But slot players aren’t the only
ones who labor under misconceptions. Table game players, too, have a host of
myths, misperceptions, and money-losing ideas when it comes to their games
of choice.
Recently, I received an email from
someone; we’ll call him Jim. Jim was upset that he had played a blackjack
game in Las Vegas that I had recommended. Here’s what he wrote: “Mr.
Scoblete, you had better rethink your analysis of the Las Vegas blackjack
games. I played that 6-deck game that you said was the best in the city and
I lost my entire buy in. How could that game be the best when I lost so much
so fast?”
Jim was under the impression that
just because a game is rated good or great or the “best in the city,” it
must equal a win for the player. Nothing could be further from the truth. A
blackjack game is judged good or bad based on the rules of the particular
casino and based on the penetration the casino gives. Penetration is how
deeply or how shallowly the dealer goes into the deck or shoe before he
shuffles. Deep penetration is usually considered good, shallow penetration
is usually considered bad.
But wait! The game I had
recommended had extremely deep penetration and I had this to say to Jim when
I wrote Jim back: “The game that I recommended based on its penetration
would be good for a card counter to play but it is not good for a basic
strategy player to play. Games that are good for card counters are also good
for casinos because casinos deal many more hands out and these hands are
overwhelmingly dealt out to players who do not have an edge over the casino.
That translates into big wins for the casinos and losses for the players.
You want to look for games with really poor penetration but good rules. Most
casino executives are not aware that if they offered really deep
penetration, they would make more money. Sure, card counters would get their
1 percent edge but the other players, playing with one-half to two percent
edges against them would more than make up for what any card counter could
win. Jim, whenever you see ratings for blackjack games, you have to
ascertain if the writer is writing for card counters or basic strategy
players. The article you read was for card counters. What’s good for them is
bad for you.”
Another common myth is that when
you are playing blackjack, you must always assume the dealer has a 10-valued
card in the hole. So if a dealer is showing a 10, you assume he has a 20 and
make your hitting and standing decisions accordingly. Not so. There are
sixteen 10-valued cards and 36 non-10s in a deck of 52 cards. It is much
more likely that the dealer has a non-10 in the hole than a 10, especially I
f his upcard is also a 10.
Your basic strategy decisions have nothing
whatsoever to do with what you “think” the dealer has in the hole. They are
made strictly based on the dealer’s upcard. When the computer figures out
what is the best way to handle, say, your 14 against a dealer’s 8 upcard, it
goes through every possible combination of hole card and results against
them based on hitting, standing, doubling, etc., to come up with the best
way to play the hand.
Finally, there is some
misunderstanding as to whether it is better to play one or two spots. Some
blackjack players think that you have a better chance to win when you play
two spots; others think you have a better chance to lose if you play two
spots. Both are wrong. Assuming you keep the same total bet on two hands
that you would have had on one hand (if you were betting $50 on one hand,
you would bet $25 on each of two hands), the only difference between playing
two hands instead of one has to do with the volatility of the game. By
playing two hands, you will have many occasions where one hand wins and one
loses. The big winning and losing streaks will be somewhat diminished
because of the fact that as you play more decisions things tend to flatten
out; that means, your results begin to reflect the math of the game. Playing
two hands gets you into the long run twice as fast. So you tend to be able
to last longer in any given session by playing two hands.
What are the end results of such a
strategy? If you are a basic strategy player you will lose approximately
one-half percent of the total money that you bet, whether you bet it on one
hand, two hands or more.
The fallacy of the two hands being
better than one has even made its way into some casino rater’s minds. I had
an interesting experience in Atlantic City. He was betting $100 on each of
two hands. At the end of an hour of play, he asked the floorperson what his
average bet was, fully expecting it to be $200. The rater came back and
said, “You’re rated as playing $150, sir.” When I questioned the assessment,
the rater said that playing “two hands was more favorable for the player and
that’s why the second bet was only counted as one-half its face value.” I
then asked a simple question: “If someone else had been playing that hand
what would he have been rated?” The reply was prompt: “One hundred dollars.”
Then I said: “What’s the difference if a stranger played that second hand or
if I played the second hand? The house has the same edge on that hand
regardless of who is playing it.” The rater saw my point and the casino soon
changed its policy.
Needless to say, myths and
superstitions abound in gambling almost as much as they abound in real life.
But please keep this in mind, being superstitious can bring bad luck; knock
on wood!
Frank Scoblete is the #1 best-selling
gaming author. His books and tapes have sold over a million copies. He is
executive director of Golden Touch Craps dice-control seminars. His websites
are www.scoblete.com and
www.goldentouchcraps.com . For a free
brochure or more information call: 1-800-944-0406 or write to: Paone Press,
Box 610, Lynbrook, NY 11563.
Articles
by Frank Scoblete
▪
In Baccarat Big is Better!
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Hitchcock, Blackjack and Suspense
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So What Is Normal On The Machines?
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Only A Slot Player? Think Again
▪ These Myths Are Mistakes
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